David Tims
Hello! I'm a self-taught 3D design artist with over six years of experience, specializing in hard surface modeling and texturing. My work combines technical precision with a strong artistic sensibility, shaped by years of hands-on exploration across various artistic disciplines. Alongside my design work, I’ve spent six years using Unreal Engine, where I create and share in-depth tutorial content to help others learn and grow. I’m passionate about building immersive, high-quality visuals and thrive on bringing complex ideas to life through both digital and physical mediums.